Nebula - Hero Wars Dominion Era

Nebula hero guide, glyphs, artifacts, skins, best teams, and best counters in Hero Wars Dominion Era.

Nebula is a support / healer hero in Hero Wars Dominion Era. Positioning her in the right place has a crucial impact on the team's effectiveness.

She is often positioned between two damage dealers for maximum damage output because she provides physical and magical attack damage to one nearby ally.

Nebula is also well-known for its flying projectile that deals damage and disperses enemies' energy in the area of effect. If you play with manual controls, you can also pick where the projectile is activated, giving you a unique advantage over the battle and its outcome.

Nebula can be used both in early games and also seen in end-game team combinations.

Pros
  • Removes negative effects
  • Increases physical and magic attacks to a nearby ally
  • Deals damage to the lowest health enemy
  • Provides healing of two nearby allies
  • Disperses enemy hero energy
Cons
  • Low magic defense
  • Low level of healing
Myriads of stars are falling towards their oblivion. Thoughts create new planets and races. Ideas are embodied into matter; they die and reappear, transforming the despair of death into the joy of rebirth. Nebula knows her war will never be over, for it ensures the welfare of the whole Universe.
In-game Nebula description in Hero Wars Dominion Era
Nebula Characteristics
CharacteristicValue
Main StatAgility
Attack TypeMagical
Main RoleSupport
Additional RoleHealer
PositionMiddle Line
Stone SourceElemental Tournament Shop
Max Power189650
Nebula Max Hero Stats
StatValue
Intelligence2805
Agility17540
Strength2976
Health545471
Physical Attack96127
Magic Attack11439
Armor45342
Magic Defense23254
Dodge12745

Nebula Skills

Nebula Astral Projection Skill
1st
Astral Projection
Nebula launches a slowly flying projectile forward. Activation deals damage and disperses the energy of enemies in the area of effect. The total damage and the dispersed energy are split between enemies evenly. The projectile can be activated manually, otherwise it is activated when it reaches the furthest enemy.
Total damage: 141352 (Depends on physical attack) Total energy lost by enemies
Ascension skill: Astral Balance Projection
Triggering Astral Projection grants the Balance effect to 2 allies, boosting their physical attack by 10151 (Depends on physical attack) and magic attack by 16919 (Depends on physical attack) for the duration of 5 seconds.
Nebula Serenity Skill
2nd
Serenity
Nebula restores the health of two nearby allies and removes negative effects from them. Nebula can benefit from the skill if there is only one ally left.
Recovered Health: 48201 (Depends on physical attack) The chance of removing a negative effect is reduced if the level of the enemy that applied the effect is higher than 130
Ascension skill: Absolute Serenity
If an ally gains a debuff within 4 seconds after Serenity is triggered, Nebula will cancel the debuff and restore 10863 (Depends on physical attack) of the hero's health.
Nebula Disharmony Skill
3rd
Disharmony
Deals damage to the enemy with the lowest health.
Damage: 113127 (Depends on physical attack)
Nebula Equilibrium Skill
4th
Equilibrium
Now Nebula's basic attacks will be switched to support mode. With every activation, Nebula increases the Physical and Magical Attack of one nearby ally by 5 seconds.
Temporary Physical Attack boost: 110627 (Depends on physical attack) Temporary Magical Attack boost
* The hero skills are based on maxed level skill on maxed hero.

Nebula Glyph Priority

1st
2nd
3rd
4th
5th
Hero Wars Physical Attack Glyph
Physical Attack
Hero Wars Agility Glyph
Agility
Hero Wars Armor Glyph
Armor
Hero Wars Magic Defence Glyph
Magic Defence
Hero Wars Health Glyph
Health

Nebula Skins Priority

1st
2nd
3rd
4th
5th
6th
7th
Hero Wars Default Skin
Default
Agility
+1365
Hero Wars Romantic Skin
Romantic
Physical Attack
+7095
Hero Wars Winter Skin
Winter
Physical Attack
+7120
Hero Wars Celestial Skin
Celestial
Armor
+10650
Hero Wars Spring Skin
Spring
Dodge
+2960

Nebula Artifacts Priority

1st
2nd
3rd
Weapon
nebula Unborn Stars
Unborn Stars
Activation chance
100%
Physical attack
+21357
Book
nebula Book of Illusions
Book of Illusions
Dodge
+2967
Health
+53394
Ring
nebula Ring of Agility
Ring of Agility
Agility
+3990

Best Nebula Teams

Ginger
Ginger
Isaac
Isaac
Nebula
Nebula
Judge
Judge
Julius
Julius
Faceless
Faceless
Jorgen
Jorgen
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth
Astrid and Lucas
Astrid and Lucas
Isaac
Isaac
Nebula
Nebula
Judge
Judge
Julius
Julius
Martha
Martha
Faceless
Faceless
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth
Lars
Lars
Nebula
Nebula
Celeste
Celeste
Krista
Krista
Astaroth
Astaroth
Phobos
Phobos
Iris
Iris
Nebula
Nebula
Morrigan
Morrigan
Corvus
Corvus
Helios
Helios
Dorian
Dorian
Orion
Orion
Nebula
Nebula
Astaroth
Astaroth
Lars
Lars
Nebula
Nebula
Celeste
Celeste
Krista
Krista
Aurora
Aurora

How to counter Nebula in Hero Wars Dominion Era?

Amira
Amira
Amira can block a portion of incoming damage while simultaneously reducing the effectiveness of Nebula’s buffs on allied heroes.
Dark Star
Dark Star

Dark Star releases a wave that can damage Nebula and disable her buffing skills.

Krista
Krista
Lars
Lars

Krista hits the enemies in the center of an enemy's team, where Nebula is usually positioned, temporarily reducing their magic defense and applying a Mark of Water to them. In addition, Lars will damage the enemies with the watermarks, making Nebula his target.

Nebula Pet Priority

Cain's primary strength lies in his ability to boost the entire team's dodge stats. Each time an ally successfully dodges an attack, Cain gains charges that can be unleashed for substantial physical damage. This energy accumulation allows Nebula to activate her skills more frequently and amplifies her support capabilities. As a result, pairing Nebula with Cain creates a powerful dynamic that enhances both survivability and offensive potential in various combat scenarios.