Amon vs Keros - Hero Wars Alliance


In one corner, Amon, the Light marksman who picks off the front, middle and back of the enemy team one shot at a time. In the other, Keros, the Dark marksman with the highest Physical Attack in this fight.
Light and Dark beat each other, so there is no elemental edge to lean on. Five rounds decide it: durability, damage, signature skill, area damage and gear.
Stats Comparison


| Light | Element | Dark |
| Marksman | Role | Marksman |
| 145,307 | Max Power | 147,238 ▲ |
| 8,658,401 ▲ | Health | 8,196,860 |
| 1,008,472 | Physical Attack | 1,084,853 ▲ |
| Stellar Destruction | Ultimate | Essence Burnout |
| 1,704,509 damage to nearest, middle and farthest enemies | Ultimate effect | 1,952,734 area damage on the center enemy over 10 s |
| Bonus vs Dark | Elemental edge | Bonus vs Light |
Round 1: Durability
Amon has a little more staying power: 8,658,401 Health at max level against Keros's 8,196,860, a gap of 461,541.
Round 2: Damage
Keros hits harder. The basic attack lands for 1,084,853 against Amon's 1,008,472, so Keros gains 76,381 on every shot. Both of these marksmen break the million mark, but Keros breaks it by more.
Round 3: Signature Skill
Stellar Destruction shoots the nearest, middle and farthest enemies one by one for 1,704,509 damage each, or 5,113,527 across three targets. Every consecutive hit to the same target deals 35% less. And if any enemy is stunned, all the projectiles go to the nearest stunned enemy and add 2,117,790 extra area damage.
Keros's Essence Burnout attacks the enemy in the center for 10 seconds for 1,952,734 area damage. Solid, but Amon's skill reaches the whole enemy line.
Round 4: Area Damage
Amon's extra area damage only kicks in when an enemy is already stunned, and Amon's kit has no stun of its own. Keros needs no setup: Essence Burnout deals 1,952,734 area damage every time it fires.
Round 5: Gear
Both titans carry artifacts with bonuses against Fire, Earth and Water titans, and in a Light vs Dark fight those do nothing. Both also have two skins worth +196,800 Physical Attack each. The difference: Amon's gear includes a flat +120,000 Physical Attack with a 100% activation chance, while Keros's matching slot gives +150,000 extra damage to Fire, Earth and Water titans, which does nothing here.
Final Scorecard
| Round | Amon | Keros |
|---|---|---|
| 1. Durability | WIN | - |
| 2. Damage | - | WIN |
| 3. Signature Skill | WIN | - |
| 4. Area Damage | - | WIN |
| 5. Gear | WIN | - |
| FINAL SCORE | 3 | 2 |
The Verdict
Amon wins the head-to-head, 3 rounds to 2. Keros hits harder and has reliable area damage, but Amon's extra Health, a skill that hits three enemies for 1.7 million each and gear that works in this fight make the difference.
Pick Keros when you want the biggest basic attack and area damage that needs no setup. Pick Amon when you want to hit the whole enemy line at once, and even more when your team can stun.






