Mushy and Shroom - Hero Wars Alliance

Mushy and Shroom hero guide, glyphs, artifacts, skins, best teams, and best counters in Hero Wars Alliance.
Mushy and Shroom is a new tank hero in Hero Wars Alliance focused on health skills and health-related damage attacks.
Mushy and Shroom is well-known for its shroom and mushroom clones that can deal significant damage especially if you can prolong the game enough. Adding healers like Martha, Celeste, or even Morrigan (due to her skeletons and chance of staying alive) is essential to keep Mushy and Shroom alive enough so she can do exceptional damage.

Mushy and Shroom are a unique duo in Hero Wars: Alliance, bringing powerful nature-based magic, crowd control, and area-of-effect damage to the team. Ideal for players who enjoy a disruptive playstyle, Mushy and Shroom create a chaotic battlefield that weakens enemies over time, traps them in place, and amplifies the damage of their allies. For those looking to add a whimsical but deadly pair to their roster, Mushy and Shroom offer a potent combination of charm and strength, rooted in the ancient power of the forest.

We are one. We are Legion. Concealed in the depth of the Magic Forest, the mushroom army kept growing for coutnless years, until a mysterious threat loomed over the world. The mycelium's collective mind was then forced to reveal itself and join the Guardians of the Dominion, its trusty newfound allies.
In-game Mushy and Shroom description in Hero Wars Alliance
Mushy and Shroom Characteristics
CharacteristicValue
Main StatIntelligence
Attack TypeMagical
RoleTank
FactionWay of Nature
PositionFront Line
Stone SourceSpecial Event
Max Power176230
Mushy and Shroom Max Hero Stats
StatValue
Intelligence14759
Agility2924
Strength3330
Health533691
Physical Attack23705
Magic Attack107685
Armor49727
Magic Defense43522

Mushy and Shroom Skills

Mushy and Shroom Perfect Copy Skill
1st
Perfect Copy
Congures an inactive Shroom with a portion of its health missing. The copy has the hero's stats from the battle's start. It can be targeted by attacks, offensive spells, and healing spells. When the Shroom's health is fully replenished for the first time, it activates. After that, it can attack and use all skills learned by the hero, but it won't be able to replenish energy. You can summon no more than 5 Shrooms.
Keywords: Can't be copied
Starting Health: 276161 (45% Health + 36000)
Mushy and Shroom Branching Mycelieum Skill
2nd
Branching Mycelieum
Congures Mycelium with 3 inactive spore mushrooms with a portion of their health missing. They can be targeted by attachs, offensive spells, and healing spells. Their max health is 30% of the hero's health at the battle's start. Once the mushroom's health is fully replenished, it runs towards the enemies and explodes, dealing damage and spreading a mushroom spore cloud within a short range. The cloud silences those caught within its range for 4.0 seconds.
Nearby enemies not affected by mushroom spores yet are prioritized when selecting the target.
Initial cool down: 3 seconds
Cool down: 12 seconds
Animation delay: 0.88 seconds
Starting Health: 53369 (10% Health)
Explosion Damage: 53369 (10% Health) + 35321.25 (25% Magic attack + 8400)
Mushy and Shroom Rotting Seeds Skill
3rd
Rotting Seeds
Damages the nearest enemy. The damage is increased for each point of healing received by allies since this skill was last activated.
Cool down: 10 seconds
Animation delay: 1.5 seconds
Basic damage: 49074 (40% Magic attack + 6000) + 53369 (10% Health)
Extra Damage: 60% of allied healing
Mushy and Shroom Wild Growth Skill
4th
Wild Growth
Inactive shrooms and spore mushrooms can recover health by themselves. The effect stacks for each active shroom on the battlefield.
Cool down: 13 seconds
Animation delay: 0.88 seconds
Inactive Shroom Health Recovery 5337 (1% Health) + 5507 (4% Magic attack + 1200) health per second
* The hero skills are based on maxed level skill on maxed hero.

Hero Class

Tank
Tank
450/450
Every 10 seconds, the effect is applied to the ally with the lowest health percentage, increasing armor and magic defense by 27836.91 (1% Health + 22500) for 5.0 seconds.This ability can be used on the tank itself and depends on their maximum Health stat.

Mushy and Shroom Talisman

50
Mushy and Shroom
Talisman of Mycelium
Main Stat
Mushy and Shroom intelligence Talisman
Intelligence
+2000
Slot 1
Mushy and Shroom intelligence Talisman
Armor
+6600
Slot 2
Mushy and Shroom intelligence Talisman
Armor
+6600
Slot 3
Mushy and Shroom intelligence Talisman
Armor
+6600

Mushy and Shroom Hero Sets

Mushy and Shroom intelligence Set
Intelligence
+759
Mushy and Shroom agility Set
Agility
+734
Mushy and Shroom strength Set
Strength
+655
Mushy and Shroom health Set
Health
+20130
Mushy and Shroom physical-attack Set
Physical Attack
+3048
Mushy and Shroom magic-attack Set
Magic Attack
+3671
Mushy and Shroom armor Set
Armor
+2038
Mushy and Shroom magic-defence Set
Magic Defence
+2588

Mushy and Shroom Glyph Priority

1st
2nd
3rd
4th
5th
80
Hero Wars Armor Glyph
Armor
+12850
80
Hero Wars Health Glyph
Health
+122800
80
Hero Wars Magic Attack Glyph
Magic Attack
+12850
80
Hero Wars Magic Defence Glyph
Magic Defence
+12850
80
Hero Wars Intelligence Glyph
Intelligence
+2110

Mushy and Shroom Skins Priority

1st
2nd
3rd
4th
5th
6th
Hero Wars Lunar Skin
Lunar+
Magic Attack
+21300
Hero Wars Angel Skin
Angel
Health
+106645
Hero Wars Default Skin
Default
Intelligence
+1365
Hero Wars Demonic Skin
Demonic
Armor
+10650
Hero Wars Spring Skin
Spring
Magic Defence
+10650

Mushy and Shroom Artifacts Priority

1st
2nd
3rd
Weapon
mushy Wand of Growth
Wand of Growth
Activation chance
+100%
Armor
+32040
Book
mushy Tome of Arcane Knowledge
Tome of Arcane Knowledge
Magic attack
+10680
Health
+53394
Ring
mushy Ring of Intelligence
Ring of Intelligence
Intelligence
+3990

Best Mushy and Shroom Teams

  • Aurora’s magic reflect ability complements Mushy and Shroom’s AoE magic attacks by turning incoming magical damage back onto opponents. With Aurora on the front lines, Mushy and Shroom can safely deal AoE magic damage from the midline while Aurora reflects additional magic damage, creating a dual-magic threat that’s hard for enemies to counter. Aurora’s agility and magic synergy also make her a fantastic partner for Mushy and Shroom in magic-heavy teams.
  • Mojo: By combining their persistent damage zones and debuffing abilities, they make it exceptionally difficult for enemies to recover or evade damage.
  • Phobos targets the enemy with the highest magic attack, which can work well alongside Mushy and Shroom’s area control. His crowd-control skills can further lock down high-damage threats that Mushy and Shroom have debuffed, allowing this duo to sustain pressure on enemies, preventing retaliation. When Mushy and Shroom keep enemies rooted or controlled, Phobos can safely take out key threats.

Offense

Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Aurora
Aurora
Dark Star
Dark Star
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Aurora
Aurora
Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Astaroth
Astaroth
Martha
Martha
Aidan
Aidan
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom
Astaroth
Astaroth
Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Andvari
Andvari
Mojo
Mojo
Morrigan
Morrigan
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Corvus
Corvus
Orion
Orion
Xe'Sha
Xe'Sha
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Luther
Luther
Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Ziri
Ziri
Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Cleaver
Cleaver

Defense

Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Aurora
Aurora
Dark Star
Dark Star
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Aurora
Aurora
Martha
Martha
Aidan
Aidan
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom
Astaroth
Astaroth
Thea
Thea
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Aurora
Aurora
Phobos
Phobos
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Aurora
Aurora
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Oya
Oya
Aurora
Aurora
Martha
Martha
Aidan
Aidan
Faceless
Faceless
Mushy and Shroom
Mushy and Shroom
Astaroth
Astaroth
Orion
Orion
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Astaroth
Astaroth
Orion
Orion
Xe'Sha
Xe'Sha
Mojo
Mojo
Alvanor
Alvanor
Mushy and Shroom
Mushy and Shroom
Martha
Martha
Aidan
Aidan
Faceless
Faceless
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom

Mushy and Shroom Hydra Teams

Mushy and Shroom is one of the heroes that can kill Hydra in one kill if combined with the right heroes. She utilizes her ability to create shroom and mushroom clones while increasing her damage output over time.
Martha
Martha
Aidan
Aidan
Faceless
Faceless
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom
Martha
Martha
Lilith
Lilith
Dorian
Dorian
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom
Martha
Martha
Lilith
Lilith
Thea
Thea
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom
Martha
Martha
Lilith
Lilith
Dorian
Dorian
Xe'Sha
Xe'Sha
Mushy and Shroom
Mushy and Shroom
Martha
Martha
Orion
Orion
Xe'Sha
Xe'Sha
Celeste
Celeste
Mushy and Shroom
Mushy and Shroom

How to counter Mushy and Shroom in Hero Wars Alliance?

Celeste
Celeste

Celeste can block Mushy and Shroom's healing and convert it into magical damage.

Qing Mao
Qing Mao
Qing Mao targets the front line where Mushy and Shroom is positioned. She can burn, blind, decrease armor, and do health-based damage attacks on the nearest enemies.
Corvus
Corvus
Corvus can strike Mushy and Shroom back with his altar so she can be killed quickly.
Fox
Fox
Fox can fire a smoke grenade at the front line that will blind Mushy and Shroom for 6 seconds. The Heavy Caliber skill will make additional blinding to the front line, slowing down even more Mushy and Shroom.
Jorgen
Jorgen
Jorgen can steal Mushy and Shroom's energy and also prevent her from gaining energy.
Iris
Iris
Phobos
Phobos