Nebula - Hero Wars Alliance

Nebula hero guide, glyphs, artifacts, skins, best teams, and best counters in Hero Wars Alliance.

Nebula is a support hero part of the Way of Progress faction in Hero Wars Alliance. Positioning her in the right place has a crucial impact on the team's effectiveness.

She is often positioned between two damage dealers for maximum damage output because she provides physical and magical attack damage to one nearby ally.
Nebula is also well-known for its flying projectile that deals damage and disperses enemies' energy in the area of effect. If you play with manual controls, you can also pick where the projectile is activated, giving you a unique advantage over the battle and its outcome.
Last but not least, Nebula's healing of two nearby enemies can be extremely helpful especially if the targeted allies are glass cannon damage dealers, increasing their chance of staying alive longer in the battle.
Nebula can be used both in early games and also seen in end-game team combinations.
Pros
  • Removes negative effects
  • Increases physical and magic attacks to a nearby ally
  • Deals damage to the lowest health enemy
  • Provides healing of two nearby allies
  • Disperses enemy hero energy

 

Cons
  • Low magic defense
  • Low level of healing
Myriads of stars are falling towards their oblivion. Thoughts create new planets and races. Ideas are embodied into matter; they die and reappear, transforming the despair of death into the joy of rebirth. Nebula knows her war will never be over, for it ensures the welfare of the whole Universe.
In-game Nebula description in Hero Wars Alliance
Nebula Characteristics
CharacteristicValue
Main StatAgility
Attack TypeMagical
RoleSupport
FactionWay of Progress
PositionMiddle Line
Stone SourceGuild War Shop
Max Power173977
Nebula Max Hero Stats
StatValue
Intelligence2988
Agility14945
Strength3045
Health360050
Physical Attack92188
Magic Attack12635
Armor52403
Magic Defense20709
Dodge14126

Nebula Skills

Nebula Astral Projection Skill
1st
Astral Projection
Nebula launches a slowly flying projectile. Activation deals damage and disperses the energy of enemies in the area of effect. The total damage and the dispersed energy are split between enemies evenly. The projectile can be activated manually, otherwise it is activated when it reaches the furthest enemy.
Animation delay: 1.35 seconds
Total damage: 134625.59 (120% Physical attack + 24000)
Total energy lost by enemies: 100%
Nebula Serenity Skill
2nd
Serenity
Nebula restores the health of two nearby allies and removes negative effects from them. Nebula can benefit from the skill if there is only one ally left.
Cool down: 13 seconds
Animation delay: 0.75 seconds
Recovered Health: 45875.2 (40% Physical attack + 9000)
The chance of removing a negative effect is reduced if the level of the enemy that applied the effect is higher than 120
Nebula Disharmony Skill
3rd
Disharmony
Deals damage to the enemy with the lowest health.
Cool down: 18 seconds
Animation delay: 1.08 seconds
Damage: 107688 (40% Physical attack + 15500)
Nebula Equilibrium Skill
4th
Equilibrium
Now Nebula's basic attacks will be switched to support mode. With every activation, Nebula increases the Physical and Magical Attack of one nearby ally by 5.0 seconds.
Keywords: Buff
Temporary Physical Attack boost: 105188 (Physical attack + 13000)
Temporary Magical Attack boost: 165282 (150% Physical attack + 27000)
* The hero skills are based on maxed level skill on maxed hero.

Hero Class

Support
Support
450/450
Each time when dealing damage to an opponent or using a buff on allies, it applies an effect to all enemies for 4.0 seconds that reduces armor and magic defense by 3621.88 (1% Phys.atk. + 2250) or 2826.35 (1% Mag.atk. + 2250) depending on which of the Support hero's stats is higher. A character cannot have more than 5 effects at the same time.

Nebula Talisman

50
Nebula
Talisman of Consistency
Main Stat
Nebula agility Talisman
Agility
+2000
Slot 1
Nebula agility Talisman
Physical Attack
+4400
Slot 2
Nebula agility Talisman
Physical Attack
+4400
Slot 3
Nebula agility Talisman
Physical Attack
+4400
50
Nebula
Talisman of Stars
Main Stat
Nebula armor Talisman
Armor
+12000
Slot 1
Nebula armor Talisman
Dodge
+2200
Slot 2
Nebula armor Talisman
Dodge
+2200
Slot 3
Nebula armor Talisman
Dodge
+2200

Nebula Hero Sets

Nebula intelligence Set
Intelligence
+759
Nebula agility Set
Agility
+734
Nebula strength Set
Strength
+655
Nebula health Set
Health
+20130
Nebula physical-attack Set
Physical Attack
+3048
Nebula magic-attack Set
Magic Attack
+3671
Nebula armor Set
Armor
+2038
Nebula magic-defence Set
Magic Defence
+2588

Nebula Glyph Priority

1st
2nd
3rd
4th
5th
80
Hero Wars Health Glyph
Health
+122800
80
Hero Wars Physical Attack Glyph
Physical Attack
+8340
80
Hero Wars Agility Glyph
Agility
+2110
80
Hero Wars Armor Glyph
Armor
+12850
80
Hero Wars Magic Defence Glyph
Magic Defence
+12850

Nebula Skins Priority

1st
2nd
3rd
4th
5th
6th
7th
Hero Wars Romantic Skin
Romantic
Physical Attack
+7095
Hero Wars Winter Skin
Winter
Physical Attack
+7120
Hero Wars Default Skin
Default
Agility
+1365
Hero Wars Celestial Skin
Celestial
Armor
+10650
Hero Wars Spring Skin
Spring
Dodge
+2960

Nebula Artifacts Priority

1st
2nd
3rd
Ring
nebula Ring of Agility
Ring of Agility
Agility
+3990
Book
nebula Book of Illusions
Book of Illusions
Dodge
+2967
Health
+53394
Weapon
nebula Unborn Stars
Unborn Stars
Activation chance
+100%
Physical attack
+21357

Best Nebula Teams

  • K’arkh’s: Nebula’s Equilibrium skill amplifies K’arkh’s already high physical damage, making his burst attacks even more devastating. With Nebula positioned to enhance K’arkh’s attacks, he can often eliminate backline enemies in a single combo. The combination works particularly well against squishier teams, where K’arkh can maximize his impact with Nebula’s support.
  • Celeste: Nebula and Celeste together provide a highly balanced combination of healing, support, and damage amplification. Nebula’s Equilibrium can increase Celeste’s magic damage, making her light and dark form skills hit harder. Additionally, Celeste can switch to her dark form to block enemy healing, pairing well with Nebula’s amplified attacks to wear down high-HP targets or healing-heavy teams. Their combined abilities allow for both offense and sustain, making this a versatile and resilient pairing.
  • Lars’s control-based magic damage pairs well with Nebula’s buff, especially when Nebula amplifies his magic attack output. Lars can gather enemies with his Chain Lightning and Raging Storm abilities, allowing Nebula to increase his burst damage, making it possible to quickly eliminate clustered enemies. This pairing works well in magic-heavy teams and against squishier opponents who are vulnerable to magic damage bursts.
  • Helios benefits from Nebula’s magic attack boost, making his Burning Light ability more powerful. With Nebula’s Equilibrium increasing his damage, Helios can effectively counter high-crit teams, punishing assassins or crit-heavy heroes. Together, they can create a solid defense while maintaining high damage output, particularly effective against teams relying on physical crit attacks.

Offense

Ginger
Ginger
Isaac
Isaac
Nebula
Nebula
Judge
Judge
Julius
Julius
Faceless
Faceless
Jorgen
Jorgen
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth
Astrid and Lucas
Astrid and Lucas
Isaac
Isaac
Nebula
Nebula
Judge
Judge
Julius
Julius
Martha
Martha
Faceless
Faceless
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth
Lars
Lars
Nebula
Nebula
Celeste
Celeste
Krista
Krista
Astaroth
Astaroth
Phobos
Phobos
Iris
Iris
Nebula
Nebula
Morrigan
Morrigan
Corvus
Corvus
Helios
Helios
Dorian
Dorian
Orion
Orion
Nebula
Nebula
Astaroth
Astaroth
Octavia
Octavia
Heidi
Heidi
Nebula
Nebula
Dante
Dante
Andvari
Andvari
Octavia
Octavia
Iris
Iris
Nebula
Nebula
Dante
Dante
Aurora
Aurora
Lars
Lars
Nebula
Nebula
Celeste
Celeste
Krista
Krista
Aurora
Aurora

Defense

Ginger
Ginger
Isaac
Isaac
Nebula
Nebula
Judge
Judge
Julius
Julius
Astrid and Lucas
Astrid and Lucas
Isaac
Isaac
Nebula
Nebula
Judge
Judge
Julius
Julius
Faceless
Faceless
Jorgen
Jorgen
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth
Martha
Martha
Faceless
Faceless
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth
Octavia
Octavia
Iris
Iris
Nebula
Nebula
Dante
Dante
Aurora
Aurora
Octavia
Octavia
Lian
Lian
Amira
Amira
Nebula
Nebula
Dante
Dante
Isaac
Isaac
Amira
Amira
Nebula
Nebula
Judge
Judge
Julius
Julius
Martha
Martha
Lars
Lars
Nebula
Nebula
Krista
Krista
Astaroth
Astaroth
Octavia
Octavia
Heidi
Heidi
Nebula
Nebula
Dante
Dante
Aurora
Aurora
Fafnir
Fafnir
Faceless
Faceless
Nebula
Nebula
K'arkh
K'arkh
Astaroth
Astaroth

Best Nebula Hydra Teams

Even though Nebula is not considered a meta-hero for Hydra battles, she can still be a reasonable pick if you want to support your damage dealers.

Martha
Martha
Lars
Lars
Orion
Orion
Nebula
Nebula
Krista
Krista
Thea
Thea
Lars
Lars
Orion
Orion
Nebula
Nebula
Krista
Krista
Martha
Martha
Orion
Orion
Nebula
Nebula
Celeste
Celeste
Astaroth
Astaroth

How to counter Nebula in Hero Wars Alliance?

Dante
Dante
Dante can use his spears can hit multiple enemies, including Nebula, and perform knockback effects. Once Nebula is hit, Dante will decrease her main stats for 7.0 seconds.
Dark Star
Dark Star
Dark Star releases a wave that can damage Nebula and disable her buffing skills.
Heidi
Heidi

Nebula's removal of negative effects will result in more damage to her team because Heidi's toxins will deal additional damage if they are removed before their full duration.

Maya
Maya
Maya can entangle Nebula due to her positioning in the middle line, poisoning her.
Krista
Krista
Lars
Lars
Krista hits the enemies in the center of an enemy's team, where Nebula is usually positioned, temporarily reducing their magic defense and applying a Mark of Water to them. In addition, Lars will damage the enemies with the watermarks, making Nebula his target.