Iyari vs Mort - Hero Wars Alliance

Light against Dark: a healer meets a thief in a five-round Hero Wars Alliance duel.

Light and Dark never get along, and their supports are no exception. Iyari keeps allies alive with a healing beacon, while Mort simply takes what the enemy has, Health and Attack included.

Light and Dark beat each other, so there is no elemental edge to fight over. Instead, five rounds decide it: durability, damage, signature skill, energy and gear.

Stats Comparison

Iyari
IYARI
VS
Mort
MORT
LightElementDark
SupportRoleSupport
145,155Max Power147,488 ▲
9,985,768Health12,012,666 ▲
926,089 ▲Physical Attack774,102
Beacon of LifeUltimateShadow Rampage
Heals 463,045 HP + 100 Energy per second for 5 sUltimate effectDrains 1,548,204 Health + 193,525 Attack for 8 s
Bonus vs DarkElemental edgeBonus vs Light
1

Round 1: Durability

Mort carries 12,012,666 Health at max level against Iyari's 9,985,768, a lead of 2,026,898. Mort's Primordial Skin adds +2,627,975 Health more, while both of Iyari's skins add Attack instead.

ROUND WINNERMort - about 20% more Health plus a Health skin.
2

Round 2: Damage

Iyari is the sharper striker. Physical Attack reaches 926,089 against Mort's 774,102, a lead of 151,987, and Iyari's basic attack also comes around faster, every 3.8 seconds against Mort's 4.

ROUND WINNERIyari - about 20% more Attack and a quicker basic attack.
3

Round 3: Signature Skill

Beacon of Life restores 463,045 HP each second for 5 seconds to allied Light titans and the ally with the lowest Health, up to 2,315,225 HP per target. Shadow Rampage curses the enemy with the highest Physical Attack and channels 1,548,204 of their Health and 193,525 of their Physical Attack to all allied Dark titans and the closest ally for 8 seconds.

Iyari heals more, but Mort hurts the enemy and helps allies at the same time. In a duel, Iyari has the higher Attack and is the one getting drained.

ROUND WINNERMort - a skill that weakens the enemy and buffs allies at once.
4

Round 4: Energy

Beacon of Life does not just heal: it also restores 100 Energy each second, up to 500 Energy over its 5 seconds. Mort has nothing that touches Energy, so this round goes to Light.

ROUND WINNERIyari - an Energy boost Mort cannot match.
5

Round 5: Gear

Both sets of artifacts carry bonuses against Fire, Earth and Water titans, and none of them do anything in a Light vs Dark fight. What is left counts: Mort has a flat +120,000 Physical Attack artifact bonus and a +2,627,975 Health skin. Besides the shared Balance Seal, Iyari's artifact bonuses are all elemental, so the two +196,800 Attack skins are the only gain.

ROUND WINNERMort - a flat Attack bonus and a Health skin that both work here.

Final Scorecard

RoundIyariMort
1. Durability-WIN
2. DamageWIN-
3. Signature Skill-WIN
4. EnergyWIN-
5. Gear-WIN
FINAL SCORE23

The Verdict

Mort wins the head-to-head, 3 rounds to 2. Iyari hits harder and keeps allies fed with Health and Energy, but Mort's bigger Health pool, gear that works in this fight and a curse that steals from the enemy tip it to Dark.

Pick Iyari when your team needs healing and Energy, especially alongside other Light titans. Pick Mort when you want to cripple the enemy's top damage dealer and pass the spoils to your own side.