Andvari - Hero Wars Alliance
Andvari hero guide, glyphs, artifacts, skins, best teams, and best counters in Hero Wars Alliance.
Andvari is a control hero part of the Way of Mystery faction in Hero Wars Alliance. He is usually used as a tank, even though this is not his role.
Andvari is great at protecting the heroes behind him from displacement and is also able to stun enemies at the same time. He is often considered a good pick for end-game teams, especially against K'arkh teams, as a hard counter.
If leveled enough he can also be used against Yasmine due to his protective barrier against pure damage.
Pros
- Protects allies against displacement and activates a shield that absorbs both physical and magical damage
- Stuns enemies
- Cleaver counter, blocking his Rusty Hook ability to pull enemies to the front line
- K’arkh hard counter, blocking his Nexus of Horror ability to throw enemies into the air
Cons
- Low armor and magic defense and still positioned on the front-line
- He is not a tank but usually serves as a tank
- Using it as the only tank in the team might not be enough
“
Andvari doesn't like it when others call him a legend. He believes the Titan Artifacts he created are merely a necessity in the war against evil. However, his talent, honesty, and eagerness to work make it obvious that the element of Earth made the right choice!
In-game Andvari description in Hero Wars Alliance
Characteristic | Value |
Main Stat | Strength |
Attack Type | Physical |
Role | Control |
Faction | Way of Mystery |
Position | Front Line |
Stone Source | VIP Shop |
Max Power | 172227 |
Stat | Value |
Intelligence | 2902 |
Agility | 2997 |
Strength | 16172 |
Health | 1111101 |
Physical Attack | 49819 |
Magic Attack | 12377 |
Armor | 45640 |
Magic Defense | 16140 |
Armor Penetration | 25990 |
Andvari Skills
1st
Titan's Fist
Andvari strikes the nearest enemy with a giant fist, dealing damage and stunning the target and nearby enemies for 3.0 seconds.
Keywords: Stun
Animation delay: 1.05 seconds
Damage 66800.89 (110% Physical attack + 12000)
Chance to stun is lowered if the target's level is above 120
2nd
Living Earth
Passive skill. While Andvari is alive, he protects all allies behind him from displacement and knock-up effects.
Keywords: Knock Up
Chance to block a displacement or knock-up effect is lowered if the target's level is above 120
3rd
Stone Grasp
Summons a stone hand that grabs the lowest-health enemy. The hand deals physical damage, stuns the target, and binds it to the ground for 2.0 seconds.
Keywords: Stun
Cool down: 10 seconds
Animation delay: 0.3 seconds
Damage: 49455.2 (80% Physical attack + 9600)
Chance to stun and bind is lowered if the target's level is above 120
4th
Nature's Barrier
Covers a lowest-armor ally with a protective barrier that absorbs physical and pure damage. The hero protected by the barrier gains bonus energy for all damage absorbed.
Keywords: Shield
Cool down: 16 seconds
Animation delay: 0.17 seconds
Damage absorbed by the barrier: 184665.15 (15% Health + 18000)
* The hero skills are based on maxed level skill on maxed hero.
Hero Class
Control
360/360
Upon completion of the control effect, slows the same target by 30% and reduces its total physical damage for 4.0 seconds. The effect cannot trigger on a single target more often than once every 10 seconds. Damage is reduced by 7323.77 (1% Magic attack + 7200) or 7698.19 (1% Physical attack + 7200) depending on which stat is higher for the control hero.
Andvari Talisman
50
Talisman of Elements
Main Stat
Strength
+2000
Slot 1
Health
+60500
Slot 2
Health
+60500
Slot 3
Health
+60500
Andvari Hero Sets
Intelligence
+759
Agility
+734
Strength
+655
Health
+20130
Physical Attack
+3048
Magic Attack
+3671
Armor
+2038
Magic Defence
+2588
Andvari Glyph Priority
1st
2nd
3rd
4th
5th
80
Health +122800
80
Strength +2110
80
Armor Penetration +12850
80
Physical Attack +8340
80
Armor +12850
Andvari Skins Priority
1st
2nd
3rd
4th
5th
6th
Default
Strength
+1365
Stellar+
Armor
+21300
Dark Depths
Health
+106645
Winter
Physical Attack
+7095
Lunar
Magic Defence
+10650
Andvari Artifacts Priority
1st
2nd
3rd
Ring
Ring of Strength
Strength
+3990
Weapon
Hand of the Great Master
Activation chance
100%
Armor
+32040
Book
Alchemist's Folio
Armor penetration
+10680
Physical attack
+3561
Best Andvari Teams
Offence
Jet
Sebastian
Keira
Andvari
Astaroth
Jet
Sebastian
Keira
Andvari
Corvus
Fafnir
Dorian
Keira
Andvari
Astaroth
Jet
Dark Star
Daredevil
Sebastian
Andvari
Jet
Sebastian
Keira
Andvari
Galahad
Jet
Sebastian
Keira
Andvari
Cleaver
Helios
Dorian
Orion
Andvari
Astaroth
Octavia
Heidi
Nebula
Dante
Andvari
Defence
Jet
Sebastian
Keira
Andvari
Astaroth
Fafnir
Dorian
Keira
Andvari
Astaroth
Fafnir
Morrigan
Keira
Andvari
Corvus
Jet
Sebastian
Keira
Andvari
Corvus
Fafnir
Dorian
Keira
Andvari
Corvus
Jet
Sebastian
Keira
Andvari
Rufus
Martha
Celeste
Satori
Andvari
Astaroth
Best Andvari Hydra Teams
Andvari is a good choice against Hydra due to his Nature's Barrier skill. He can protect an ally with a shield that can absorb physical and pure damage, increasing the ally's energy simultaneously. This skill is effective, especially against Light and Wind hydra.
Martha
Xe'Sha
Mojo
Jhu
Andvari
Martha
Thea
Mojo
Jhu
Andvari
How to counter Andvari in Hero Wars Alliance?
Satori
Andvari's 4th skill, Nature's Barrier, activates a shield that provides extra energy to a hero for all damage absorbed. This will make Satori apply Fox Fire marks on that hero and destroy it once they are activated.
Sebastian
Sebastian can clear Andvari's stun effect.
Heidi
Heidi can apply toxins to the opponent whenever they hit or are absorbed by a shield. Andvari's protective shield might cause damage to the hero it is protecting.
Soleil
Soleil can increase the damage to the central enemies each time they use control abilities. This will make Andvari's control abilities have negative effects on his team. Andvari's stun will also rebound on his allies.
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