K'arkh - Hero Wars Alliance
K'arkh hero guide, glyphs, artifacts, skins, best teams, and best counters in Hero Wars Alliance.
K'arkh is a warrior hero part of the Way of Eternity faction in Hero Wars Alliance. He is considered one of the strongest damage dealers in the game. He performs damage to heroes thrown into the air, making him a perfect combo with heroes like Kai and Faceless.
In addition, K'arkh has a shield that can absorb all of the physical damage once activated.
Pros
- Deals massive damage to multiple enemies
- Control skills - stun & healing
- Protective skills against physical attacks due to his shield
Cons
- A glass cannon that can easily die
- Hard countered by Andvari
“
Bolts of lightning shatter the skies of Dagan-Nuhr. Tendrils of darkness lash and strike in a mad dance, flowing in the magnetic storms. The Outland gate is open, and you must pass second through them, following after Brog. K'arkh, one of the four Negators of All Creation, look behind! You see these skies for the last time!
In-game K'arkh description in Hero Wars Alliance
Characteristic | Value |
Main Stat | Agility |
Attack Type | Physical |
Role | Warrior |
Faction | Way of Eternity |
Position | Front Line |
Stone Source | Guild War Shop |
Max Power | 172896 |
Stat | Value |
Intelligence | 2671 |
Agility | 15337 |
Strength | 3204 |
Health | 307166 |
Physical Attack | 80095 |
Magic Attack | 11568 |
Armor | 41845 |
Magic Defense | 36130 |
Armor Penetration | 48160 |
Vampirism | 16.5% |
K'arkh Skills
1st
Nexus of Horror
K'arkh throws into the air three enemies with the lowest health. When the affected enemies fall back down, they get stunned for 2.0 seconds.
Keywords: Stun, Knock Up
Animation delay: 0.5 seconds
Chance to stun is lowered if the target's level is above 120
2nd
Negator of Laws
K'arkh opens an interdimensional rift that can block enemy physical attacks for 8.0 seconds. The hero gets extra energy for each attack blocked.
Cool down: 18 seconds
Animation delay: 0.5 seconds
Block chance for physical attacks: 50%
Extra energy for a blocked attack: 15%
3rd
Deadly Tendrils
While K'arkh is alive, he strikes every enemy who was thrown into the air. If the enemy level is equal to or less than 120, K'arkh deals double damage.
Keywords: Knock Up
Damage from attack: 80095 (Physical attack)
Chance to deal double damage is lowered if the target's level is above 120
4th
Survival Factor
Attacks against enemies thrown into the air heal the hero for a fraction of the damage dealt.
Keywords: Knock Up
Health recovered: 25% of damage dealt
* The hero skills are based on maxed level skill on maxed hero.
Hero Class
Warrior
405/405
Every time the warrior deals damage to enemies with a regular attack, they apply an effect on themselves that increases Physical Attack by 13.1 seconds for 24632.6 (8% Physical attack + 18225). A character cannot have more than 6 effects at the same time.
K'arkh Talisman
50
Talisman of Denial
Main Stat
Agility
+2000
Slot 1
Magic Defence
+6600
Slot 2
Magic Defence
+6600
Slot 3
Magic Defence
+6600
50
Talisman of Augury
Main Stat
Physical Attack
+8000
Slot 1
Vampirism
+5.5
Slot 2
Vampirism
+5.5
Slot 3
Vampirism
+5.5
K'arkh Hero Sets
Intelligence
+655
Agility
+655
Strength
+655
Health
+20130
Physical Attack
+2484
Magic Attack
+3555
Armor
+2038
Magic Defence
+2038
K'arkh Glyph Priority
1st
2nd
3rd
4th
5th
80
Armor Penetration +12850
80
Agility +2110
80
Physical Attack +8340
80
Armor +12850
80
Health +122800
K'arkh Skins Priority
1st
2nd
3rd
4th
5th
6th
Stellar
Armor Penetration
+10650
Masquerade
Armor Penetration
+10650
Default
Agility
+1365
Celestial
Physical Attack
+7095
Demonic
Armor
+10650
Spring
Magic Defence
+10650
K'arkh Artifacts Priority
1st
2nd
3rd
Book
Alchemist's Folio
Armor penetration
+10680
Physical attack
+3561
Ring
Ring of Agility
Agility
+3990
Weapon
K'arkh's Essence
Activation chance
+100%
Physical attack
+21357
Best K'arkh Teams
Offense
Martha
Faceless
Jorgen
K'arkh
Astaroth
Faceless
Jorgen
Nebula
K'arkh
Astaroth
Martha
Faceless
Nebula
K'arkh
Astaroth
Fafnir
Faceless
Jorgen
K'arkh
Astaroth
Phobos
Faceless
Morrigan
K'arkh
Corvus
Faceless
Jorgen
Celeste
K'arkh
Astaroth
Martha
Fafnir
Faceless
K'arkh
Astaroth
Phobos
Faceless
Jorgen
K'arkh
Astaroth
Fafnir
Faceless
Nebula
K'arkh
Astaroth
Fafnir
Faceless
Morrigan
K'arkh
Corvus
Defense
Martha
Faceless
Jorgen
K'arkh
Astaroth
Faceless
Jorgen
Nebula
K'arkh
Astaroth
Martha
Faceless
Nebula
K'arkh
Astaroth
Fafnir
Faceless
Jorgen
K'arkh
Astaroth
Phobos
Faceless
Morrigan
K'arkh
Corvus
Martha
Fafnir
Faceless
K'arkh
Astaroth
Fafnir
Faceless
Nebula
K'arkh
Astaroth
Faceless
Jorgen
Celeste
K'arkh
Astaroth
Fafnir
Faceless
Morrigan
K'arkh
Corvus
Helios
Faceless
Nebula
K'arkh
Astaroth
Best K'arkh Hydra Teams
K'arkh is rarely used in Hydra battles and there is no meta team with this hero so far that can counter any Hydra.
How to counter K'arkh in Hero Wars Alliance?
Andvari
Andvari protects all allies behind him from displacement and knock-up effects. This will completely block K'arkhs ability to perform damage because he won't be able to throw enemies in the air.
Satori
Satori will apply Fox Fire marks to K'arkh each time he gains bonus energy due to his 2nd skill, Negator of Laws. This will make K'arkh easy to deal with. K'arkh is often used with Nebula and Astaroth to counter Satori.
Celeste
Celeste can block K'arkh's healing ability and convert it to magical damage.
Morrigan
Astaroth often resurrects K'arkh so he can make his ultimate. Morrigan is a perfect counter to such a combo because she will block Astaroth's resurrection attempt.
Yasmine
Yasmine can become invulnerable to K'arkh due to her "Dance of Death" skill which will make her immune to debuffs.
Arachne
Arachne's 2nd skill (Teleport) targets the hero with the lowest health, usually K'arkh as a glass cannon.
Mushy and Shroom
Mushy and Shroom can be considered a soft counter due to its myceliums that can be targeted by attacks and spells. Once activated they become the target of K'arkh's power throw.
K'arkh targeting Mushy and Shroom's myceliums.
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