Arachne - Hero Wars Alliance

Arachne hero guide, glyphs, artifacts, skins, best teams, and best counters in Hero Wars Alliance.
Arachne is a control hero part of the Way of Progress faction in Hero Wars Alliance. She is known for her jump in the enemy team and stun abilities doing damage simultaneously. Arachne is often used as a control specialist, helping to neutralize key threats in the opposing team while setting up her allies to capitalize on the distrations she made.
Pros
  • Stuns enemies for 5 seconds
  • Poisons enemies for 3 seconds
  • Targets the enemy with the lowest health (usually glass-cannon damage dealers)
  • Great in different game modes like Outland and Tower
  • Soul stones available in the early game
Cons
  • Low physical attack and amount of damage performed in general
  • Low magic defense
There's no trace of humanity left in her: she's a perfect assassin now. Arachne's hypnotic gaze freezes her prey, and her claws tear the unfortunate victim apart.
In-game Arachne description in Hero Wars Alliance
Arachne Characteristics
CharacteristicValue
Main StatIntelligence
Attack TypeMagical
RoleControl
FactionWay of Progress
PositionMiddle Line
Stone SourceHeroic Chest
Max Power168494
Arachne Max Hero Stats
StatValue
Intelligence14508
Agility3601
Strength3171
Health494506
Physical Attack31324
Magic Attack117241
Armor30179
Magic Defense18185
Magic Penetration12850
Vampirism80%

Arachne Skills

Arachne Demolition Robot Skill
1st
Demolition Robot
Summons a monster that charges at the first enemy it sees, exploding and stunning enemies for 5.0 seconds.
Keywords: Stun
Animation delay: 0.8 seconds
Explosion damage: 27048.2 (20% Magic attack + 3600)
Arachne Teleport Skill
2nd
Teleport
Jumps to the target with the lowest health, attacks it with claws, and jumps back.
Cool down: 12 seconds
Animation delay: 1 seconds
Damage: 123241 (Magic attack + 6000)
Arachne Underground Strike Skill
3rd
Underground Strike
Strikes the nearest rival, damaging and stuning them and the enemies around them for 5.0 seconds. (Stun chance lowered if the target´s level is above 120.)
Keywords: Stun, Control
Cool down: 21.5 seconds
Animation delay: 0.5 seconds
Damage: 85668.7 (70% Magic attack + 3600)
Arachne Neurotoxin Skill
4th
Neurotoxin
Any damage received from Arachne, poisons the enemy for 3.0 seconds.
Keywords: Stun
Damage: 6522.05 (5% Magic attack + 660)
* The hero skills are based on maxed level skill on maxed hero.

Hero Class

Control
Control
360/360
Upon completion of the control effect, slows the same target by 30% and reduces its total physical damage for 4.0 seconds. The effect cannot trigger on a single target more often than once every 10 seconds. Damage is reduced by 8372.41 (1% Magic attack + 7200) or 7513.24 (1% Physical attack + 7200) depending on which stat is higher for the control hero.

Arachne Talisman

50
Arachne
Talisman of Resolve
Main Stat
Arachne intelligence Talisman
Intelligence
+2000
Slot 1
Arachne intelligence Talisman
Magic Attack
+6600
Slot 2
Arachne intelligence Talisman
Magic Attack
+6600
Slot 3
Arachne intelligence Talisman
Magic Attack
+6600

Arachne Hero Sets

Arachne intelligence Set
Intelligence
+759
Arachne agility Set
Agility
+734
Arachne strength Set
Strength
+655
Arachne health Set
Health
+20130
Arachne physical-attack Set
Physical Attack
+3048
Arachne magic-attack Set
Magic Attack
+3671
Arachne armor Set
Armor
+2038
Arachne magic-defence Set
Magic Defence
+2588

Arachne Glyph Priority

1st
2nd
3rd
4th
5th
80
Hero Wars Magic Penetration Glyph
Magic Penetration
+12850
80
Hero Wars Magic Attack Glyph
Magic Attack
+12850
80
Hero Wars Intelligence Glyph
Intelligence
+2110
80
Hero Wars Health Glyph
Health
+122800
80
Hero Wars Armor Glyph
Armor
+12850

Arachne Skins Priority

1st
2nd
3rd
4th
5th
6th
7th
Hero Wars Spring Skin
Spring
Health
+106645
Hero Wars Mechanical Skin
Mechanical
Magic Attack
+10650
Hero Wars Winter Skin
Winter
Armor
+10650
Hero Wars Romantic Skin
Romantic
Magic Attack
+10650
Hero Wars Default Skin
Default
Intelligence
+1365

Arachne Artifacts Priority

1st
2nd
3rd
Book
arachne Tome of Arcane Knowledge
Tome of Arcane Knowledge
Magic attack
+10680
Health
+53394
Ring
arachne Ring of Intelligence
Ring of Intelligence
Intelligence
+3990
Weapon
arachne Hermit Drone
Hermit Drone
Activation chance
100%
Armor
+32040

Best Arachne Teams

Offence

Lilith
Lilith
Phobos
Phobos
Dante
Dante
Arachne
Arachne
Aurora
Aurora
Jet
Jet
Ginger
Ginger
Isaac
Isaac
Sebastian
Sebastian
Arachne
Arachne
Lilith
Lilith
Celeste
Celeste
Dante
Dante
Arachne
Arachne
Aurora
Aurora
Lilith
Lilith
Xe'Sha
Xe'Sha
Dante
Dante
Arachne
Arachne
Aurora
Aurora
Faceless
Faceless
Celeste
Celeste
Dante
Dante
Arachne
Arachne
Aurora
Aurora

Defence

Lilith
Lilith
Phobos
Phobos
Dante
Dante
Arachne
Arachne
Aurora
Aurora
Faceless
Faceless
Jorgen
Jorgen
Dante
Dante
Arachne
Arachne
Aurora
Aurora
Orion
Orion
Nebula
Nebula
Dante
Dante
Arachne
Arachne
Aurora
Aurora
Jet
Jet
Ginger
Ginger
Isaac
Isaac
Sebastian
Sebastian
Arachne
Arachne
Lilith
Lilith
Dante
Dante
Arachne
Arachne
Andvari
Andvari
Aurora
Aurora

How to counter Arachne in Hero Wars Alliance?

Arachne's jumping ability makes her vulnerable to heroes that perform damage or apply negative effects on the nearby enemy heroes.
Sebastian
Sebastian
Sebastian can conjure a shield against stun and curse effects which will block Arachne's primary ability to stun.
Nebula
Nebula
Nebula can remove all negative effects with her 2nd skill, Serenity.
Celeste
Celeste
Celeste can block Arachne's healing with her 3rd skill, Limbo. She will also remove all negative effects from her ally heroes. Celeste also targets the nearest enemy with her 2nd skill, White Night, which can be Arachne if he jumps to the enemy team.
Andvari
Andvari
Andvari's 4th skill, Nature's Barrier, can activate a shield to protect the hero with the lowest armor from physical attack. Considering Arachne targets the hero with the lowest health (a glass cannon), Andvari might protect this hero with the shield making Arachne's attacks useless.
Jorgen
Jorgen
Jorgen can block nearby enemies from gaining energy. Arachne might be standing in her usual position or being the closest enemy when she jumps. In both cases, her energy gain will be blocked.